Minimalistic Jam

Hey! Time for a more positive post: I made another little game! This is the most polished game I've made so far. I'm pretty proud of it. It's called Gecko Out! and it's an arena shooter (in the vein of Smash TV) about a little gecko that's trying to escape a factory full of crazy... Continue Reading →


GDL July Jiggle Game Jam

So, I entered GDL's July Jiggle game jam. Unfortunately I didn't finish in time, so I'm going to vent about that here. It's frustrating, because I was almost done! But the game just wasn't playable. What went wrong: - Lost motivation when it came to level design. - Iterating levels was tedious, since I couldn't... Continue Reading →

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